UX Designer Researcher

UX Designer Researcher

Designing thoughtful, accessible experiences across digital products and public services.

Designing thoughtful, accessible experiences across digital products and public services.

This is Evelyn
This is Evelyn

Design in action

Research-driven UX process across public services and digital products.

Soundscape Brantford

A sound-based public interaction device designed to enhance nighttime emotional safety through storytelling, accessibility, and inclusive urban design.

Product Design UX Research Accessibility

Soundscape Brantford

A sound-based public interaction device designed to enhance nighttime emotional safety through storytelling, accessibility, and inclusive urban design.

Product Design UX Research Accessibility

Soundscape Brantford

A sound-based public interaction device designed to enhance nighttime emotional safety through storytelling, accessibility, and inclusive urban design.

Product Design UX Research Accessibility

Allergen Warning Design in Food Delivery Apps

A UX and human factors research project examining how allergen warning design in food delivery apps impacts user safety, decision-making, and trust. The study analyzes current disclosure gaps and proposes design principles to reduce risk for people with food allergies.

UX Research Accessibility Safety

Allergen Warning Design in Food Delivery Apps

A UX and human factors research project examining how allergen warning design in food delivery apps impacts user safety, decision-making, and trust. The study analyzes current disclosure gaps and proposes design principles to reduce risk for people with food allergies.

UX Research Accessibility Safety

Allergen Warning Design in Food Delivery Apps

A UX and human factors research project examining how allergen warning design in food delivery apps impacts user safety, decision-making, and trust. The study analyzes current disclosure gaps and proposes design principles to reduce risk for people with food allergies.

UX Research Accessibility Safety

Framer Development

Framer Development

Framer Development

Branding

Branding

Branding

Visual Design

Visual Design

Visual Design

User Interface Design

User Interface Design

User Interface Design

Product Design

Product Design

Product Design

User Experience Design

User Experience Design

User Experience Design

UX Research

UX Research

UX Research

Pitch Deck Design

Pitch Deck Design

Pitch Deck Design

Design Systems

Design Systems

Design Systems

What I bring to the table

Research-driven UX design with a focus on accessibility and public impact

Behind the canvas

“Design, like music, is about timing, balance, and flow.”

Hi, my name is Evelyn.

I am a UX designer and researcher with a background in music and a strong interest in accessibility, human perception, and real-world user needs.

I am currently a graduate student in UX Design at Wilfrid Laurier University. Before transitioning into UX, I studied musicology with a focus on vocal performance, piano, and music theory. My training in music shaped how I understand attention, emotion, timing, and flow — elements that deeply influence how people experience both sound and interaction.

Through performance and research-based curation projects, I became increasingly aware of how powerful well-designed experiences can be when they are grounded in real user and audience needs. This realization led me to pursue UX design, where I now focus on research-driven, human-centered problem solving.

My work emphasizes user research, prototyping, and the thoughtful integration of qualitative insights with quantitative methods. I am especially interested in designing systems that support people in complex or high-stakes contexts, such as public safety, accessibility, and health-related decision making.

I believe good design is not about decoration, but about clarity, balance, and intention — creating experiences that feel intuitive, respectful, and meaningful.

FAQs

Got questions? I've got answers.

  • What is your typical design process?

  • How long does a project usually take?

  • Do you handle development as well?

  • Can you help us with our pitch deck?

  • How do we get started?

  • What is your typical design process?

  • How long does a project usually take?

  • Do you handle development as well?

  • Can you help us with our pitch deck?

  • How do we get started?

  • What is your typical design process?

  • How long does a project usually take?

  • Do you handle development as well?

  • Can you help us with our pitch deck?

  • How do we get started?

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